Jamope Dev

Game Designer

I design and build full game systems, from RPG mechanics to dialogue and combat, focused on making them feel good to play.

I am a 21-year-old game designer based in Barcelona, Spain, who loves turning ideas of any kind into clean, polished, and, most importantly, fun gameplay experiences! My main engine is GameMaker Studio 2, but I also have experience in Unity!

I've been working as a game designer for the past five years while I finish my Computer Science degree. Although I don't have any released games on the market yet, I've worked with several indie teams through freelance commissions, which has helped me improve my skills and gain valuable experience.

My main goal is to grow within the game industry, work on exciting and meaningful projects, keep learning from talented developers along the way, and hopefully launch my own project.

Engines

GameMaker Studio 2 Unity

Languages

GML C# Java OOP HTML / CSS

Game Design

Cutscenes Dialogue systems RPG Systems Roguelikes Platformers Arcade mechanics UI / UX Enemy / NPC behaviour Code optimization

Other

Git Blender Aseprite

Projects

GameMaker Studio 2 GML

Classic RPG Systems

A Demo of a classic RPG inspired by Nintendo DS and GBA games, such as Mario & Luigi. It features cutscenes, dialogues, Z-axis movement in a 2D game, smooth character movement, and way more!

Soon: RPG Battle System

Unity C#

Glitched Signal (Ludum Dare 59)

A Ludum Dare 59 GameJam entry, which ranked 372nd overall. Developed in less than 72 hours alongside my cousin, this project challenged us to design mechanics where players find correct frequencies to defeat enemies. A great exercise in rapid prototyping, team communication, and version control.

Play it on itch.io
GameMaker Studio 2 GML

Roguelike Prototype

A small roguelike prototype where you and your enemies share the same action pool. Features turn-based combat, smart enemy behaviour depending on their stats and actions chosen, and good gameplay flow.

Play on itch.io
GameMaker Studio 2 GML

Platformer Prototype

A small platformer prototype featuring smooth character movement, environment interaction, dialogues, melee combat with a couple of enemies, and good visuals.

Play on itch.io
GameMaker Studio 2 GML

Classic Mastermind

The classic Mastermind game made in GMS2 in less than 3 days.

Play on itch.io

Let's build something fun together!

I am currently open to freelance opportunities, exciting game jams, and joining indie teams. Whether you need a game designer to create your games or polish your mechanics, I'd love to hear from you.

Having trouble with the form? Add me on Discord: jamopedev or send an email to jamopedev@hotmail.com.

Based in Barcelona, available for remote work.